Framer X » Overrides » Animations » Delaying an animation

Delaying an animation

Say we want the use this same ‘move down, then back up’ animation as in Chaining animations, but with a slight pause between the two movements.There are two ways to do this, you use JavaScript’s setTimeout() function, or you insert a fake, dummy animation between the two real animations.Using setTimeout()The more official way would be […]
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